MoonRay is DreamWorks' open-source,
multi-award-winning, state-of-the-art production MCRT renderer, which has been used on feature films such as How to Train Your Dragon:
The Hidden World, The Bad Guys, Puss In Boots: The Last Wish, the newest release, Kung Fu Panda 4, as well as future titles. MoonRay was developed at DreamWorks and is in
continuous active development and includes an extensive library of production-tested, physically based materials, a USD Hydra render delegate, multi-machine and cloud rendering
via the Arras distributed computation framework.
MoonRay is developed in-house and is maintained by DreamWorks Animation for all of their feature film production. Many thanks go to all of the engineers for building and delivering
this state of the art MCRT renderer since the very beginning, and to DreamWorks Animation for continuing a long tradition of contributing back to the wider computer graphics community.
We invite you to watch our Sizzle Reel!
News & Releases
24-October-2025
We participated in a fun hackathon at the Ubuntu Summit to make an initial Snap installer for MoonRay. Put together short order, and successfully tested on Rocky9, Rocky10, two flavors of Ubuntu, along with Windows Subsystem for Linux. Nice effort from everyone coming together to contribute! Check out the presentation of our session.
24-September-2025
We had another great Birds of a Feather session hosted by the Academy Software Foundation at this year's Open Source Days / SIGGRAPH and we posted this recap of what we shared.
23-June-2025
We presented the journey of open-sourcing MoonRay at this year's Open Source Summit North America, hosted by The Linux Foundation. We invite you to see our path and experiences to open-source.
New developer regression suite. Includes release of ~400 tests and automated canonical image generation
Added NUMA architecture support. Includes affinity controls for CPU / Memory to achieve better performance on NUMA architecture machines
New rdla_gui program that creates a GUI from rdla objects and parameters and updates a delta .rdla file for real time control when rendering with moonray_gui
New shared memory framebuffer interface for sending framebuffer data between processes
Various other documentation updates, bug fixes and improvements
See the release notes for a complete list of changes.
28-September-2024
It was another great Birds of a Feather session hosted by the Academy Software Foundation at this year's Open Source Days / SIGGRAPH and we posted this recap of what we shared.
Various other documentation updates, bug fixes and improvements
See the release notes for a complete list of changes.
22-February-2024
We presented an overview of Arras, MoonRay's distributed computational framework at this year's Open Source Forum, hosted by the Academy Software Foundation. We invite you to check it out!
XPU mode becomes the auto and default rendering modes
Further improvements to rdl2_print
Various other documentation updates, bug fixes and improvements
See the release notes for a complete list of changes.
1-September-2023
We had a great Birds of a Feather session hosted by the Academy Software Foundation at this year's Open Source Days / SIGGRAPH and we posted this recap of what we shared.
We invite you to watch our new Sizzle Reel of MoonRay rendering Intel's newly released 4004 Moore Lane USD Scene, with CPU denoising using Intel's Open Image Denoiser, contributed and integrated into MoonRay.
01-February-2023
We'll be presenting an update on open sourcing MoonRay at the Academy Software Foundation's Open Source Forum on February 16th. Exciting stuff to talk about! You can register here and also watch this space for updates.
03-January-2023
We sent out a mailer before the holiday break with the update that we're pushing the release to Q1 of 2023. While we've made great strides, trying to rush it out just before the holidays did not seem prudent.
We look forward to sharing and collaborating on the technology with everyone very soon!
05-August-2022
MoonRay will be open source later in 2022. Read the full press release here.